Race: Halfling
Class: Wizard
Alignment: Chaotic – Good

Background:
Bimbly wears a cape of mystery like a cat wears fur. Not much is known about this grumbling Halfling. He resides in a small hovel located in a small desolate town of Smashaton. His only companion is his transportation: the tailless old donkey.
Bimbly is an adorable little ball of rage who is known to hate everything without exception. Unfortunately, Bimbly doesn’t remember how it was that he became this way but blames the world as the world is a horrible place that should be brought to an equivalently horrible end.
The first thing that Bimbly remembers about his life is meeting Yaboo. Bimbly was young at the time and Yaboo was the unlikeliest of creatures anyone could befriend. As their friendship grew so did the connection between them. Eventually they both came to rely on each other so much that their souls became bound together in a dark union.
STARTING STATS:
STRENGTH: 9
DEXTERITY: 10
CONSTITUTION: 5
INTELLIGENCE: 15
WISDOM: 14
CHARISMA: 3
Skills:
Level 1
Staff Smash – The caster leaps in the air and attempts to smash their opponent in the face with their mighty staff. If successful, the attack deals medium amount of damage to opponent. If failed, the attacker falls to the ground and is stunned at why it didn’t work for 3 turns.
Raging Foot Stomp – The caster smashes his mighty foot on the ground dealing medium amount of damage to his opponent and double that damage to himself. Our Hero really doesn’t know why he does this but judging by the amount of times used, this is his favorite attack.
Halfling’s Wail – The caster screams at his opponent until the opponent starts crying and flees in fear. If constitution roll fails, however, the opponent bursts out in laughter and is consumed by it for 10 turns.
Level 2
Passive — +1 CON Permanent Bonus.
Soul Crush — The caster glares at the foe. If the Charisma roll succeeds, the opponent’s soul will be crushed, which will cause instant death. If the roll fails or the opponent has no soul to crush, the caster is mind controlled by the enemy until released or out of range.
Level 3
Charged Bolt — The caster shoots a projectile of pure electricity that has a 10% chance to split into two projectiles. The spell also puts a one minute debuff on the caster, making them take periodic electric damage over time and significantly lowering their Agility.
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11
Level 12
Level 13
Level 14
Level 15
Level 16
Level 17
Level 18
Level 19
Level 20
Level 21
Level 22
Level 23
Level 24
Level 25